CK3 Console Commands
This is the complete, searchable list of Crusader Kings III console commands. Type to filter by command name or effect, narrow by category, and click any command to copy it straight to your clipboard. Cheat commands only work with debug mode enabled and are unavailable in ironman games — if you have not enabled the console yet, start with our guide on how to open the console.
| Command | Effect | Parameters | Example |
|---|---|---|---|
| Cancels the current activity for [character id], if no character is specified then the player character. | [character id] | abort_travel_plan | |
| Adds a pressed claim on [title id] to [character id], if no character is specified then the player character. | [title id] [character id] | add_claim e_hre | |
| Adds [doctrine id] to [faith id], if no faith is specified then the player character's faith. Pressing tab reveals all doctrine IDs. | [doctrine id] [faith id] | add_doctrine doctrine_gender_equal catholic | |
| Adds [amount] of dread to [character id], if no character is specified then the player character. Negative values lower it. | [amount] [character id] | add_dread 100 | |
| Adds [amount] of house unity. Negative values lower it. | [amount] | add_house_unity_value 20 | |
| Adds [regiment id] of of men-at-arms to [character id], if no character is specified then the player character. Pressing tab reveals all regiment IDs. | [regiment id] [character id] | add_maa bowmen | |
| Adds [perk id] to [character id], if no character is specified then the player character. Pressing tab reveals all perk IDs. | [perk id] [character id] | add_perk thoughtful_perk | |
| Adds [amount] of piety to the player character. Negative values lower it. Default 1000. | [amount] | add_piety 9000 | |
| Adds [amount] of piety to the player character without increasing level of devotion. Negative values lower it. Default 1000. | [amount] | add_piety_no_experience 9000 | |
| Adds [amount] of prestige to the player character. Negative values lower it. Default 1000. | [amount] | add_prestige 16000 | |
| Passes [law id] to the realm of [character id], if no character is specified then the player character's realm. Pressing tab reveals all law IDs. | [law id] [character id] | add_realm_law crown_authority_3 | |
| Adds [law id] to the realm of [character id], if no character is specified then the player character's realm. Pressing tab reveals all law IDs. | [law id] [character id] | add_realm_law_skip_effects crown_authority_3 | |
| Adds [relation id] between [character id] and [character id], if only one character is specified then between the player character and them. | [relation id] [character id] | add_relation friend 1234 | |
| Adds [secret id] to the player character. Pressing tab reveals all secret IDs. If no IDs are specified then the player character. Adding [character id 1] [character id 2] creates a secret held by the respective character(s). | [secret id] [character id] | add_secret secret_witch | |
| Adds [amount] of stress to [character id], if no character is specified then the player character. Negative values lower it. | [amount] [character id] | add_stress 50 | |
| Adds [succession law id] to [title id]. | [title id] [law id] | add_title_law e_hre feudal_elective_succession_law | |
| Adds [trait id] to [character id], if no character is specified then the player character. | [trait id] [character id] | add_trait witch | |
| Adds [amount] of experience to all lifestyles of [character id], if no character is specified then the player character. Default 1000. | [amount] [character id] | add_lifestyle_xp_all 2000 | |
| Adds [amount] of diplomacy lifestyle experience to [character id], if no character is specified then the player character. Default 1000. | [amount] [character id] | add_lifestyle_xp diplomacy_lifestyle 2000 | |
| Adds [amount] of martial lifestyle experience to [character id], if no character is specified then the player character. Default 1000. | [amount] [character id] | add_lifestyle_xp martial_lifestyle 2000 | |
| Adds [amount] of stewardship lifestyle experience to [character id], if no character is specified then the player character. Default 1000. | [amount] [character id] | add_lifestyle_xp stewardship_lifestyle 2000 | |
| Adds [amount] of intrigue lifestyle experience to [character id], if no character is specified then the player character. Default 1000. | [amount] [character id] | add_lifestyle_xp intrigue_lifestyle 2000 | |
| Adds [amount] of learning lifestyle experience to [character id], if no character is specified then the player character. Default 1000. | [amount] [character id] | add_lifestyle_xp learning_lifestyle 2000 | |
| Adds [amount] of learning lifestyle experience to [character id], if no character is specified then the player character. Default 1000. | [amount] [character id] | add_lifestyle_xp wanderer_lifestyle 2000 | |
| Adds [amount] of age to [character id], if no character is specified then the player character. Negative values lower it. | [amount] [character id] | age 20 | |
| Disables AI for [character id], if no character is specified then all characters.Note: Disabling AI for all characters also disables it for automatic armies if they were enabled | [character id] | ai.disable 20076 | |
| Enables AI for [character id], if no character is specified then all characters. | [character id] | ai.enable 20076 | |
| Ignores the requirements for most things. | None | bypass_requirements | |
| Changes the culture of [county id] to [culture id]. | [county id] [culture id] | change_culture 496 swedish | |
| Adds [amount] of development to [county id or barony id], if no county is specified then the player character's capital. Negative values lower it. | [amount] [county id or barony id] | change_development_level 100 496 | |
| Adds [amount] of fervor to [faith id], if no faith is specified then the player character's faith. Negative values lower it. Default 10. | [amount] [faith id] | change_fervor 100 catholic | |
| Sets house unity to [level name]. Pressing tab reveals all level names. | [level name] | change_house_unity_stage friendly | |
| Adds [amount] of diplomacy skill to [character id], if no character is specified then the player character. Negative values lower it. | [amount] [character id] | change_diplomacy 16 | |
| Adds [amount] of martial skill to [character id], if no character is specified then the player character. Negative values lower it. | [amount] [character id] | change_martial 16 | |
| Adds [amount] of stewardship skill to [character id], if no character is specified then the player character. Negative values lower it. | [amount] [character id] | change_stewardship 16 | |
| Adds [amount] of intrigue skill to [character id], if no character is specified then the player character. Negative values lower it. | [amount] [character id] | change_intrigue 16 | |
| Adds [amount] of learning skill to [character id], if no character is specified then the player character. Negative values lower it. | [amount] [character id] | change_learning 16 | |
| Adds [amount] of prowess skill to [character id], if no character is specified then the player character. Negative values lower it. | [amount] [character id] | change_prowess 16 | |
| You can view infomation such as characters' ID in the game. | None | charinfo | |
| Removes all character modifiers from [character id], if no character is specified then the player character. | [character id] | clear_character_modifiers | |
| Removes all title succession laws from [title id]. | [title id] | clear_title_laws e_hre | |
| Removes all traits from [character id], if no character is specified then the player character. | [character id] | clear_traits | |
| Completes all schemes started by [character id], if no character is specified then the player character. | [character id] | complete_schemes | |
| Discovers all innovations for the culture of [character id], if no character is specified then the player character's. | [character id] | discover_all_eras all | |
| Discovers [era id] and all its innovations for the player character's culture. Pressing tab reveals all era IDs. Default current era. | [era id] | discover_era culture_era_early_medieval | |
| Discovers the current fascination for the culture of [character id], if no character is specified then the player character's. | [character id] | discover_fascination | |
| Discovers [innovation id] for the culture of [character id], if no character is specified then the player character's. Pressing tab reveals all innovation IDs. | [innovation id] [character id] | discover_innovation innovation_motte | |
| Adds [amount] of renown to [dynasty id], if no dynasty is specified then the player character's dynasty. Negative values lower it. Default 1000. | [amount] [dynasty id] | dynasty_prestige 100000 | |
| Change government to [government id], will not work if the government's DLC is not installed. | [government id] | effect change_government = feudal_government | |
| Ends power sharing for [character id], if no character is specified then the player character. | [character id] | end_diarchy | |
| All schemes targeting the player character are abandoned. | None | end_schemes | |
| Triggers [event id]. | [event id] [character id] | event court_maintenance.0012 | |
| Toggles the fog of war. | None | fow | |
| Buys all dynasty legacies for the dynasty of [character id], if no character is specified then the player character's. | [character id] | gain_all_dynasty_perks | |
| Gives all lifestyle perks to [character id], if no character is specified then the player character. | [character id] | gain_all_perks | |
| Gives [title id] to [character id], if no character is specified then the player character. Pressing tab reveals all title IDs.Note: A title's ID can be found by hovering over its coat-of-arms. | [title id] [character id] | give_title e_hre | |
| Adds [amount] of gold to the player character. Negative values lower it. Default 1000. | [amount] | gold 500 | |
| Schemes are always successful. | None | guaranteed_scheme_success | |
| Schemes are always secret. | None | guaranteed_scheme_secrecy_success | |
| Player Men-at-Arms are reinforced instantly. Current constructions in the player's domain are finished instantly. New constructions are finished in a day. Entering it again disables it. | None | instabuild | |
| Pregnancies last a day. Entering it again disables it. | None | instant_birth | |
| Changing traditions is instant. Entering it again disables it. | None | instant_culture_reformation | |
| Characters respond to player actions immediately. Entering it again disables it. | None | instant_responses | |
| Sieges will immediately complete at the end of the day. Command toggles the function on and off. | None | instasiege | |
| Enters [era id] for the culture of [character id], if no character is specified then the player character's. Pressing tab reveals all era IDs. | [era id] | join_era culture_era_high_medieval | |
| Kills [character id], if no character is specified then the player character. | [character id] | kill | |
| Discovers all schemes targeting the player character. | None | know_schemes | |
| Changes the culture of all counties of [culture id] to [culture id]. | [culture id] [culture id] | merge_culture greek swedish | |
| Impregnates female [character id] with father [character id], if no character is specified then an unknown father. | [character id] [character id] | pregnancy 1234 | |
| Adds [amount] of catalyst points towards the next phase of [struggle id]. Pressing tab reveals all struggle IDs. | [struggle id] [phase id] [amount] | progress_struggle_phase iberian_struggle struggle_iberia_phase_hostility 1000 | |
| Removes [doctrine id] from [faith id], if no faith is specified then the player character's faith. Pressing tab reveals all doctrine IDs. | [doctrine id] [faith id] | remove_doctrine doctrine_gender_equal catholic | |
| Removes the current nickname from [character id], if no character is specified then the player character. | [character id] | remove_nick | |
| Removes [relation id] between [character id] and [character id], if only one character is specified then between the player character and them. | [relation id] [character id] | remove_relation friend 1234 | |
| Removes [trait id] from [character id], if no character is specified then the player character. Pressing tab reveals all trait IDs. | [trait id] [character id] | remove_trait witch | |
| Changes the culture to [culture id] for [character id], if no character is specified then the player character. Pressing tab reveals all culture IDs. | [culture id] [character id] | set_culture swedish | |
| Sets the dread to [amount] for [character id], if no character is specified then the player character. | [amount] [character id] | set_dread 100 | |
| Changes the faith to [faith id] for [character id], if no character is specified then the player character. Pressing tab reveals all faith IDs.Note: Does not work on heads of faith | [faith id] [character id] | set_faith catholic | |
| Sets the focus to [focus id] for [character id], if no character is specified then the player character. | [focus id] [character id] | set_focus diplomacy_majesty_focus | |
| Gives [nickname id] to [character id], if no character is specified then the player character. Pressing tab reveals all nickname IDs. | [nickname id] [character id] | set_nick nick_the_lazy | |
| Changes the sexual orientation to [sexuality id] for [character id], if no character is specified then the player character. | [sexuality id] [character id] | set_sexuality bisexual | |
| Sets the stress to [amount] for [character id], if no character is specified then the player character. | [amount] [character id] | set_stress 0 | |
| Sets the diplomacy skill to [amount] for [character id], if no character is specified then the player character. | [amount] [character id] | set_diplomacy 16 | |
| Sets the martial skill to [amount] for [character id], if no character is specified then the player character. | [amount] [character id] | set_martial 16 | |
| Sets the stewardship skill to [amount] for [character id], if no character is specified then the player character. | [amount] [character id] | set_stewardship 16 | |
| Sets the intrigue skill to [amount] for [character id], if no character is specified then the player character. | [amount] [character id] | set_intrigue 16 | |
| Sets the learning skill to [amount] for [character id], if no character is specified then the player character. | [amount] [character id] | set_learning 16 | |
| Sets the prowess skill to [amount] for [character id], if no character is specified then the player character. | [amount] [character id] | set_prowess 16 | |
| Sets the date to [year.month.day], if no month or day is specified, sets to the 1 of January. | [year.month.day] | set_date 1100.6.15 | |
| Goes to the next activity phase for [character id], if no character is specified then the player character. | [character id] | skip_activity_phase | |
| Starts power sharing for [character id], if no character is specified then the player character. | [character id] | start_diarchy | |
| Starts [struggle id]. Pressing Tab reveals all struggle IDs. | [struggle id] | start_struggle iberian_struggle | |
| AI characters accept all proposals. Entering it again disables it. | None | yesmen | |
| AI characters accept all proposals instantly. Entering it again disables it. | None | yesmen_instant | |
| Adds [amount] of treasury. Negative values lower it. | [amount] | change_treasury 500 | |
| Adds a pending event to the player character's royal court. | None | add_pending_court_event | |
| Adds [amount] of court grandeur. Negative values lower it. | [amount] | effect change_current_court_grandeur = 10 | |
| Adds [amount] of influence to the player character. Negative values lower it. Default 1000. | [amount] | add_influence 16000 | |
| Adds [amount] of provisions to the player character. Negative values lower it. | [amount] | change_provisions 2500 | |
| Adds [amount] of merit to the player character. Negative values lower it. Default 1000. | [amount] | add_merit 10000 | |
| Adds [amount] of barter goods to the player character. Negative values lower it. Default 500. | [amount] | barter_goods 1000 | |
| Achaemenid Drinking Vessel | — | — | |
| al-Dawat | — | — | |
| al-Hafir | — | — | |
| al-Jabal | — | — | |
| al-Sayf al Khass | — | — | |
| al-Taj al-Sharif | — | — | |
| al-Yatima | — | — | |
| Abhidhamma Pitaka | — | — | |
| Afarganyu | — | — | |
| Alexander's Armor | — | — | |
| Ancient Aruval | — | — | |
| Ancient Kantele | — | — | |
| Angelica's Ring | — | — | |
| Aram | — | — | |
| Ark of the Covenant | — | — | |
| Ascalon | — | — | |
| Babr-e Bayan | — | — | |
| Banke no Hōken | — | — | |
| Banner of Thankfulness | — | — | |
| Bells of Santiago | — | — | |
| Branch of Somb, the First Tree on Earth | — | — | |
| Branch of one of the Wish-Granting Kalpavrikshas | — | — | |
| Branch of the Tree of Life standing on the rock Alatyr | — | — | |
| Bronze Head | — | — | |
| Byzantine Throne of Solomon | — | — | |
| Ceremonial Khanda | — | — | |
| Chalice of Dona Urraca | — | — | |
| Chinese Calligraphy | — | — | |
| Colada | — | — | |
| Crown of Justinian | — | — | |
| Crown of Nikephoros II Phokas | — | — | |
| Crystal Carving | — | — | |
| Cup of Jamshid | — | — | |
| Curtana | — | — | |
| Dagger of Rostam | — | — | |
| David's Harp | — | — | |
| Derafsh Kaviani | — | — | |
| Dhammapada | — | — | |
| Dragvandil | — | — | |
| Durendal | — | — | |
| Eight-fold Chest | — | — | |
| Essentials for the Military Classics | — | — | |
| Excalibur | — | — | |
| Exotic Dagger | — | — | |
| Former Bells of Santiago | — | — | |
| Four-Player Chess Board | — | — | |
| Gilt-Bronze Incense Burner | — | — | |
| Great Diamond | — | — | |
| Green Stone Amitabha Buddha | — | — | |
| Head of St. Edmund | — | — | |
| Heirloom Seal | — | — | |
| Hizamaru | — | — | |
| Hydraulic Organ | — | — | |
| Ibeji | — | — | |
| Ikenga | — | — | |
| Image of Edessa | — | — | |
| Imperial Armillary Sphere | — | — | |
| Iron Crown of Lombardy | — | — | |
| Jeweled Danda | — | — | |
| Joyeuse | — | — | |
| Karakawa | — | — | |
| Kave's Apron | — | — | |
| Kinderkrone | — | — | |
| Kladenets | — | — | |
| Legbiter | — | — | |
| Lucky Chessboard | — | — | |
| Makarakindala | — | — | |
| Mantle of the Prophet | — | — | |
| Menorah of Jerusalem | — | — | |
| Mmaagha Kamalu | — | — | |
| Monomachus Crown | — | — | |
| Mountain of Light | — | — | |
| Nagelring | — | — | |
| Navaratna | — | — | |
| Olifant | — | — | |
| Oxus Bracelet | — | — | |
| Papal Tiara | — | — | |
| Peacock Throne | — | — | |
| Pentapyrgion | — | — | |
| Piece of Kassapa's Robe | — | — | |
| Portable Icon | — | — | |
| Qadib al-Mulk | — | — | |
| Quern-Biter | — | — | |
| Reichskrone | — | — | |
| Ruyi | — | — | |
| Sassanian Sword | — | — | |
| Shamshir-e Zomorrodnegar | — | — | |
| Shankha Conch | — | — | |
| Shichishitō | — | — | |
| Siddhachakra | — | — | |
| Skull Cap of Charlemagne | — | — | |
| Sledovik | — | — | |
| Spear of the Prophet | — | — | |
| Staff of Kakusandha | — | — | |
| Statue of a Roman Woman | — | — | |
| Statue of Constantine | — | — | |
| Statue of the Four Tetrarchs | — | — | |
| Stone of Scone | — | — | |
| Sutta Pitaka | — | — | |
| Sword of God | — | — | |
| Sword of Gujian | — | — | |
| Sword of Muhammad | — | — | |
| Szczerbiec | — | — | |
| Throne of Charlemagne | — | — | |
| Throne of Solomon | — | — | |
| Tizona | — | — | |
| Tree Automata | — | — | |
| Turquoise Throne | — | — | |
| Vinaya Pitaka | — | — | |
| Visigothic Votive Crown | — | — | |
| Water Filter of Koṇāgamana | — | — | |
| Converts every realm county to the character's culture | — | — | |
| Converts every realm county to the character's faith | — | — | |
| Converts every vassal and sub-vassal to the character's culture | — | — | |
| Converts every vassal and sub-vassal to the character's faith | — | — | |
| Converts every courtier and guest to the character's culture | — | — | |
| Converts every courtier and guest to the character's faith | — | — | |
| Converts every courtier and guest to the age of 20 (can replace the number with a different value) | — | — | |
| Converts every vassal and sub-vassal to Feudal government (can replace the government ID with any other) | — | — | |
| Changes the development of every realm county to 100 (can replace the number with a different value) | — | — | |
| Assimilates every held title one rank lower into the primary title | — | — | |
| Kingdoms | — | — | |
| Duchies | — | — | |
| Counties | — | — | |
| Clears console history. | None | clear | |
| Creates bookmark portraits of all current bookmark characters, stored in . Any changes applied through the barbershop will be kept. | None | dump_bookmark_portraits | |
| Executes a scripted effect. | [effect script] | effect test | |
| Spawns [faction type] if there are valid counties or courtiers to create it. | [faction type] | faction_spawn peasant_faction | |
| Generates a new coat of arms for the player character's house. | None | generate_cadet_coa | |
| Schemes are never successful. | None | guaranteed_scheme_failure | |
| Schemes are never secret. | None | guaranteed_scheme_secrecy_failure | |
| Prints the description of [command], if empty lists all console commands. | [command] | help help | |
| Armies move one barony per day. Affects AI as well as the player. | None | instamove | |
| Opens the map editor. | None | map_editor | |
| AI characters refuse all proposals. Entering it again disables it. | None | nomen | |
| Enters observer mode. | None | observe | |
| Switches character to [character id]. | [character id] | play 1234 | |
| Opens the portrait editor. | None | portrait_editor | |
| Reloads mod and game files into memory. Press tab to see all the (many) possible targets that can be reloaded. | [filename][target] | reload events | |
| Executes the commands in [file name]. The txt file must be placed in Documents/Paradox Interactive/Crusader Kings III/run. | None | run test.txt | |
| Allows the AI to control [character id]. | [character id] | set_is_ai 1234 | |
| Disallows the AI to control [character id]. | [character id] | set_is_player 1234 | |
| Prints all effects, event scopes, modifiers, on actions, triggers, etc. to . | None | script_docs | |
| Adds [amount] of development to all counties. | [amount] | tick_development 200 |
How to use console commands
Console commands require debug mode, which is disabled by default. The fastest route on Steam is adding -debug_mode to the game's launch options, then opening the console in game with the ` (backtick) key on QWERTY keyboards — the exact key varies by layout, and Shift+2, Shift+3, or Shift+Alt+C are common alternatives. Type a command, press Enter, and press the up arrow to cycle through your command history. Two rules save the most frustration: achievements are disabled the moment debug mode is active, and most character-targeted commands accept an optional character ID — leave the ID off and the command applies to your own ruler. You can read character IDs by hovering over any character's portrait while debug mode is on. The full setup, including launcher and Game Pass variants, is covered step by step in the debug mode guide.
The commands you will actually use
A handful of commands do most of the work in practice. gold 1000 and prestige 1000 cover the two resources every plan runs short of, and piety 1000 does the same for religious plays. age 20 and add_trait reshape your character when a succession goes sideways, while kill quietly solves problems that schemes cannot. For map-wide experiments, instant_birth, fast_prisoner, and the event command let you reproduce almost any situation the game can generate. The Spawning artifacts category is its own world: each entry is an effect block that places a specific named artifact in your treasury — useful for testing court setups or recreating a historical inventory without grinding inspirations.
Effect commands and scripting syntax
Beyond simple one-word commands, the console accepts full effect script blocks — the same scripting language mods use. The Converting commands category shows the pattern: effect every_sub_realm_county = { set_county_culture = root.culture } converts every county in your realm to your culture in one line. Anything inside the braces follows CK3's scripting scopes, where root is your character and iterators like every_vassal_or_below walk the realm hierarchy. If a command in the table above starts with effect, paste it exactly as written — including the braces — and adjust only the values called out in its description.
Frequently asked questions
Why is the console not opening?
Nine times out of ten the game was launched without -debug_mode, or the session is an ironman game, which blocks the console entirely. Keyboard layout is the next suspect: the console key is the one under Escape on most layouts, but non-QWERTY keyboards often need Shift+2 or Shift+3 instead.
Do console commands disable achievements?
Yes. Debug mode itself disables achievements for that session, regardless of whether you type a single command. To earn achievements you need an ironman game with debug mode off.
Can I use commands in multiplayer?
Only the host can enable debug mode, and doing so affects the whole session. Treat commands in multiplayer as a group decision, not a private tool.